[智能汽车Next桌面3D主题]mfrow3d:Setupmultiplefigurelayoutsinrgl.inrgl:3DVisualizationUsingOpenGL

In rgl: 3D Visualization Using OpenGL

The and functions provide functionality in

similar to and in classic R graphics.

rgl can maintain a list of subscenes; the and functions create that list.

When the list is in place, causes rgl to move to the next scene in the list, or cycle

back to the first one.

Unlike the classic R graphics versions of these functions, these functions are completely compatible with

each other. You can mix them within a single rgl window.

In the default case where is missing, and will

call at the start.

By default checks

whether the current subscene is in the current subscene list; if so, it will delete

all subscenes in the list, and call to delete any objects that are no

longer shown. The subscene list will be set to a previous value if one was recorded,

or if not.

If is specified in or

(even as ), the new subscenes will be created within

the parent.

The function first finds out if the current

subscene is in the current list. If not, it moves to the

previous list, and looks there. Once it finds a list

containing the current subscene, it moves to the next entry

in that list. If it cant find one, it creates a length

one list containing just the current subscene.

and return a vector of subscene id values that have just been

created. If a previous subscene list was in effect and was not automatically cleared,

it is attached as an attribute .

Duncan Murdoch

, , .

rgl documentation built on Feb. 1, 2021, 3:01 a.m.

发布于 2022-09-11 12:09:32
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